United States Civ:
Bonuses:
-- Can train cowboys at TC [faster, mounted villagers, but will attack & kill any friendly unit they get stuck on due to DE pathing]
-- American units outside the player's vision window do whatever they want [as in, under the control of independent mini-AIs].
-- If there are any in the game, Aztec and Mayan players will pay for the wall segments that you place [doesn't matter if they are enemies or allies].
-- Can build unique building: Department of Motor Vehicles. [costs 500 stone, 500 oil] Spawns a Ford F150 pickup-truck [re-skinned cobra car] every 300 years of gameplay. The truck automatically starts stuck inside the building, and this building cannot be deleted.
Castle Age Unique Tech: Tourists -- opponents will hear the in-game voice of any American units inside their vision at 5x normal speech volume.
Imp UT: 2nd Amendment -- all villagers receive an AK-47, gaining +100 atk, +20 range, and +1000% faster reload rate.
UU: Bald Eagle -- bird unit that flies randomly around the map providing the player vision. American units within the line of sight of a Bald Eagle will follow commands from the player [despite 2nd civ bonus].
Team bonus:
-- Trade collects oil instead of gold. Oil spends in place of any resource [if out you've run out of that resource]. If an American player ever runs out of oil, its allies must tribute the American player all their oil, or they will be automatically placed on different teams.
Language set: English, Southern drawl
/s
I'm originally from the American South myself and this is a joke using outrageous/exaggerated stereotypes of course 11.
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