Infantry Civilization
- Sheep can be trained in Town Centers/Bastions (20 food each), and provide 2x more food. (Reference to Swiss making good dairy products).
- Hand Cannoneers +1 armor. (One of the European countries to utilize gunpowder in the late Middle Age, to early Renaissance).
- Defensive buildings and Town Centers deal +50% damage from higher elevation. (Reference of the defenses from the Alps).
- Infantry armor upgrades are free.
Unique Units:
Schweizergarde - Heavily armored infantry unit with bonus vs. cavalry.
Unique Buildings:
Bastion - stronger version of Town Center with extra building armor and HP. Fires projectiles without garrison, at a faster rate than generic Town Centers. (Stronger than Malian Tigui TC's, but still weaker than Krepost. No change in the resource cost)
Unique Techs:
Castle: Reisläufer - Schweizergarde available to allied castles.
Imperial: Cantons - Upgrade Town Centers into Bastions.
Team Bonus: Towers are built 50% faster.
Absent:
- Heresy
- Plate Barding Armor
- Bombard Cannon
- Hussar
- Paladin
- More to be updated...
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