Civ Concept - Swiss

Infantry Civilization

- Sheep can be trained in Town Centers/Bastions (20 food each), and provide 2x more food. (Reference to Swiss making good dairy products).

- Hand Cannoneers +1 armor. (One of the European countries to utilize gunpowder in the late Middle Age, to early Renaissance).

- Defensive buildings and Town Centers deal +50% damage from higher elevation. (Reference of the defenses from the Alps).

- Infantry armor upgrades are free.

Unique Units:

Schweizergarde - Heavily armored infantry unit with bonus vs. cavalry.

Unique Buildings:

Bastion - stronger version of Town Center with extra building armor and HP. Fires projectiles without garrison, at a faster rate than generic Town Centers. (Stronger than Malian Tigui TC's, but still weaker than Krepost. No change in the resource cost)

Unique Techs:

Castle: Reisläufer - Schweizergarde available to allied castles.

Imperial: Cantons - Upgrade Town Centers into Bastions.

Team Bonus: Towers are built 50% faster.

Absent:

- Heresy

- Plate Barding Armor

- Bombard Cannon

- Hussar

- Paladin

- More to be updated...

Feedback please!

submitted by /u/hussar269c
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