Hi, I tried to search for this, however was not able to find suitable answer. I am wondering, how do AI ( both AI player and my/other live player units which are not ordered otherwise choose priority who to attack.
I believe that lets say castle first attacks unit which is first in range until it kills it, but what happens after that, if in the meantime lets say villager and archer and catapult gets in range? I consider logical to prioritize military unit with lowest armor but that is just my assumption.
Does anybody know this or how to find it. (obviously it could be tested)
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