New build order I came up for hybrid maps

I was remembering a build order that if I recall correctly was used by some of the Finnish players on NAC3, was with Persians on hybrid maps starting by building a dock, a house and a fishing ship at the start of the game, then use straggler trees to create an extra house and later a lumber camp. Then this build came to mind, the idea is to use the Lithuanian bonus to get a dock the first 4 fishing ships as fast as possible. If someone has come up with this build before and is not popular then it means that it is probably just a bad build.

I don't often play water maps and therefore I'm not sure how good or bad the build compares to a good water map build so someone will have to try it to confirm it, and someone better than I should refine the build and complete this build (I'm just 1150).

Somewhat complicated build at first but after a few tries I got it almost perfectly:

  • You start by building two houses, look for a close woodline to place a lumber camp with your first three villagers they will be chopping wood there from the start of the game. Scout desperately with your scout sheep to find a woodline fast. If you can't find it immediately then put your first three villagers in stragglers until you find it.
  • The next three villagers go to stragglers trees (I'm so sorry T90 but I want that dock and 4 ships ASAP).
  • Next villager goes to sheep, wait about two seconds and take the villagers from stragglers to sheep (don't forget to drop off the wood they are carrying), you should have 4 on sheep.
  • The next villager goes to build a dock, then a house and finally keep him in shorefish duty, you can use the house to help you wall him in later, in case you're worried it may get sniped by the enemy scout.
  • Next two villagers go on sheep. If you are short on food and can't make a vill you can drop off the food from the sheep villagers and have enough to maintain constant production. While this is happening as soon as the dock finishes you should have just enough for a fishing ship, every time a fishing ship is produced you should have just enough wood to build the next one (except the fourth, for that you will have to wait a few seconds), build 4 fishing ships nice and early
  • Next two villagers go to the lumber camp.
  • Next one builds a house and then to wood
  • Next lures boar.
  • Send the next villagers to food... etc.

And here is where it ends you can do 18-20 vills feudal and have a more or less normal water map experience where you fight with fire galleys and do water maps things, I'm not water expert so you'll have to figure something out from here. The most important part of the build is the first part, depending on the map you may do different things later. As I said before, I'm not a water map expert, but my common sense tells me that getting the fishing ships earlier should pay off in some way.

And there could be some improvements. While writing it I just realized that you may put just 5 on sheep because you have the shore fish plus the fishing ships, also for more high level people who get lamed more often taking the boar this late could be bad, not really sure.

So... What are your thoughts?

submitted by /u/kakowin
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