Openage Development: 2020 - Week 25

Upstream

  • NEW: Make ConcurrentQueue support both copy-constructible and move-constructible elements (Link)

Issues

Nothing new.

Too few bugs for your taste? Build the project yourself for Linux, macOS or Windows and report your own findings to us.

Open Discussions

Nothing new.

Roadmap

  1. Rewrite of the coordinate system
  2. Merge eventsystem code
  3. Implement core gamestate
    • nyan file loading and pong demo
    • run pong with generic openage entities
    • Decouple the simulation from display
    • Define minimal gamestate for displaying entities
  4. New converter SOON!
    • Better data reading structures
    • Conversion to openage API
    • nyan exporter
    • Converters for AoE1 ✓, SWGB ✓, DE1 and DE2 (partial)
  5. Create a simple demo for testing
  6. Adapt the new renderer to the simulation model
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