Hello everyone and Happy Friday!
Today, we're going to close out our discussion of Meso civ unique units with the Mayan unique unit: the Plum(m)ed Archer! A perennial favorite in AoC, has the plumed archer's status survived the expansions/WK?
First, the stats (trying something new):
|**Plumed Archer**|Stats|Elite| |:----|:----|:----| |Cost|40W,40G (Castle Age), 35W, 35G (Imperial Age)|| |Hit Points|50|65| |Armor|0/1|0/2| |Attack|5|5| |Range|4|5| |Line of Sight|5|5| |Accuracy|80%|90%| |Rate of Fire| 1.93|1.93| |Attack Bonuses|+2 vs spearmen, +1 (+2 elite) vs infantry, +1 (+2 elite) vs Condottiero| |Movement Speed|1.2|1.2| |Train Time|16s|16s| |Elite Upgrade|700F, 1,000W|
Back in AoC, the Plumed Archer cost 4 less wood and gold each, while the Elite upgrade was 200 food cheaper. How does the cost increase (along with the requirement for multiple castles) affect the viability of the plumed archer post-AoC? Keep in mind that the Plumed Archer is affected by the Mayans' archer discount, so the base cost for the unit is higher than what I have here. Another expansions change is the addition of the Mayans UT, Obsidian Arrows, which buffs Mayan arbalest but does not apply to Plumed Archers. Considering that Arbalests are also cheaper for Mayans (cheaper than Plumes) and can be made from the archery range rather than the Castle, how does the post-AoC Plumed Archer stack up against the Mayan arbalest?
The major difference between the Plumed Archer and the Arbalest is the speed of the Plumed Archer, moving over 20% faster than the Arbalest. This gives the Plumed Archer an improved ability to hit-and-run, raiding, and micro. How important is this attribute when considering which archer line to go for?
Looking at the elite upgrade, it's one of the few (if not only) elite upgrades which cost no gold, meaning that even in a situation where gold is beginning to run dry but you're fully boomed up, you can pretty easily afford the elite upgrade. How does this affect the use of Plumed Archer, especially compared to the Arbalest, which still costs gold to upgrade?
Unlike their fellow archer civ, the Britons, Mayans get full upgrades for their archers, including Thumb Ring, Ballistics, and all blacksmith upgrades? How important are each of these for the Plumed Archer? When would you prioritize getting them over unit production?
In what situations/in what Ages does the Plume shine the most? Early Castle? Late Imperial? Early Imperial?
Finally, what place does the Plumed Archer have in the ideal late-game Mayan army?
As always, requests and volunteers are always welcome for next week's discussion. See you back here next Friday!
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