My suggestions for Scenario Editor units (decoratives, functional, etc.)

Since 2003, i love the scenario editor and now with DE, it could be a nice additions to create more realistics towns and cities.

Units:

  • Jester/boufon
  • Troubadour/juggler
  • Executioner
  • Pirate/buccaneer
  • Blacksmither
  • Butcher
  • Medicine man (the same of AoE III)
  • Plague doctor
  • Morning star infantry soldier
  • War hammer infantry soldier
  • Building ship (the same of the original AoE beta, that can build sea walls and gates)
  • Ballista (the same of AoE DE)
  • Tibetan monk
  • Mezo champion (the equivalent of the regular Champion for mezo civs but with a Macuahuitl instead a steel sword)
  • Blowgun (native american unit)
  • Mercenary cavalry from AoM, renamed as "Medjay"like Konnik, both cavalry/infantry
  • Malon (mapuche warrior, like Konnik, both cavalry/infantry)
  • War Canoe

Heroes (de mi Chile querido):

  • Lautaro (mapuche warrior, attack with a chueca)
  • Galvarino (mapuche warrior, attack with two knifes instead his chopped hands)
  • Caupolican (mapuche warrior, attack with a trunk)

Buildings:

  • Ballista tower (for all architectures)
  • Sea Tower (for all architectures, not only South East and African)
  • Inn/Tavern (european civs only)
  • Teepee
  • Fire Pit

Animals:

  • Horse (huntable)
  • Chicken (huntable)
  • Rabbit (huntable)
  • Hippopotamus (huntable)
  • Giraffe (huntable)
  • Sea lions (huntable)
  • Polar bear/black bear/panda bear (variations of the regular bear like DE horses)
  • Yak
  • King crab (for shore fishing)
  • Moose (with native american units, why noy?)
  • Cougar (hostile)
  • Coyote (hostile)

Terrains:

Nature:

  • Araucarias forest
  • Iron mine (another source of stone, but with double resources)
submitted by /u/Mak_27
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