Chinese:
- Chu Ko Nu's range reduced from 16 to 15. -1 LOS.
- Halberdier's food cost increased from 40 to 45.
- Scout Cavalry has 1,25X bonus vs archers and 1,5X bonus vs siege, 1,3X bonus vs villagers is removed. It costs 2 POP now instead of 1.
- Cataphract costs +1 POP.
- Mounted Archer costs +1 POP. -1 LOS.
- Fire Lance's wood and gold cost increased by 5, POP cost increased by 1. Pierce attack decreased from 8 to 7. Draft Horses adds only 10% speed boost to Fire Lance.
- Shennong's Sitting Tiger and Fire Lance damage bonus against buildings is decreased to 3X.
- War Chariot has +10HP and costs +1 POP.
- General is affected by Castle upgrades. It costs +1 POP.
- Immortal has +20HP and costs +1 POP.
- Monk's conversion rate increased form 6-10 to 10-12. -1 range, +2 LOS. Nuwa's cost discount affects Monks. Monks able to attack all units, pick up relic. Conversion no longer works on frozen units.
- Burials' cost decreased from 300 gold to 200, conversion effect on Monks decreased from -30% to -20%.
- Jiangshi's special attack doesn't affect heroes and buildings. Spec attack recharge time increased from 12 to 14.
- Azure Dragon's special attack affects ships.
- Uproot GP affects only military buildings. House is removed from the list, Mirror tower is added. It's no longer affected by building upgrades (It has never had building unittype, just some leftovers from beta, where it was planned to be defensive Hades GP).
- Imperial Examination GP affects build speed of Town Centers.
- Heavenly fire costs 300 gold and 30 favour. (previously 500 gold and 50 favour)
- Stone wall chinese can be researched from a Gate.
- Chinese Town centers provide +2 POP. (Compensation for previous changes.)
- Blessed Construction is disabled on Castle, Tower and Dock, because it is buggy and makes buildings to fire twice as many arrows.
- Removed Jade gather rate from chinese villagers.
- Earth Dragon's HP is reduced to 3000.
- White Tiger's attack is increased from 20 to 25.
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