Summary: Fishing ship should have 0/1 armour and 3 ship armour
So right now fishing ships has 60HP, 4 pierce armour and a 0 ship armour. A galley with 6 pierce damage and 8 ship bonus damage will deal 10 damage per shot on a fishing ship, while a fire galley with 1 pierce damage and 3 ship damage will do 3 damage per shot. However, fire galley fires every 0.25s, 12 times of 3s from galley, which means it kills a fishing ship 3.6 times faster than a galley.
If we change the armour of fishing ships to 0/1 and 3 ship armour, then while the damage output for a galley against fishing ship remains unchanged, the fire galley will now deal only 1 damage per shot against a fishing ship. It still has a slightly higher DPS than a galley, but it is significantly slower. Besides, galleys have a large range to kill fishing ships in one shot when in a large group, but fire ships take time for pathing and chasing, so in the end galley would still be a more efficient option for killing fishing ships.
The changes can have the following effect:
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Fire galleys are only useful in winning battles, and galleys are needed to clean the water, forcing one side to change into galleys.
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Fishing ships will be more vulnerable to land units like archers
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Fire ship will do double the damage than fire galley since it has 2 pierce damage and 1 melee damage, so it can kill non-Japanese fishing ships in castle age.
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Japanese fishing ships will have 0/3 armour, so fire ship still do 1 damage to them (weirdly enough, melee damage) per shot, so it will still take a fire ship 30 seconds to kill a Japanese fishing ship.
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