Openage Development: 2018 - Week 19

Upstream

  • NEW: Parallel cythonization (Link)
  • FIX: C++14ize constexpr functions (Link)
  • FIX: Overly specific headerguard regex (Link)

Issues

  • PROPOSAL: [modding] Update rendering scripts to support Blender 2.8 (Link)

Too few bugs for your taste? Build the project yourself for Linux, OS X or Windows and report your own findings to us.

Open Discussions

Nothing new.

Roadmap

  1. Rewrite of the coordinate system
  2. Merge eventsystem code
  3. Define core gamestate
  4. Establish modpack format
  5. Create a simple demo for testing
  6. Adapt the new renderer to the simulation model
submitted by /u/_ColonelPanic_
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